About SCASM 1.45
----------------

Installation:
-------------
If you are using SCASM as a stand allone programm copy all the files in any
subdirectory you want (i.e. C:\SCASM or C:\FSTOOLS). This version of SCASM
does not require any specific subdirectory name.

If you need SCASM only for the AIRPORT programm please look into the AIRPORT
manual. If I remember right you should copy SCASM.EXE into the \AIRPORT\BIN
directory.

Installation of the examples (found in SCXMPL.ZIP):
Copy all files in your working directory. Also copy the file JNTREE.R8 into
your \fltsim\texture directory and the files SCASMX1.STN and SCASMX2.STN into
your \fltsim5\pilots directory.

To compile the example you may enter:

    SCASM example.txt  example.bgl
    copy example.bgl \fltsim5\scenery
or:
    SCASM example.txt  c:\fltsim5\scenery\example.bgl

you may create a batch file to do this.

SCASM version history:
----------------------
0.8     First uploaded version
0.9     Some features added (auto vector calculation for VectoJump),
	documentation corrected and completed.
1.0     Some minor improvements and dynamic section added.
	More example macros included.
1.1	VOR/ILS bug fixed
1.2	ATIS text bug fixed
1.25	some improvements in text handling
1.27	some corrections for the AIRPORT programm and in the docu
1.40	some FS5.1 specific instructions added
1.45	some minor updates, required for AIRPORT 1.20 or later

Please note, this programm is not a comercial product. It was created by an
FS fan by the "trial and error" methode and using information from many other
FS5 fans. Since there is no official information about the BGL file format
available for hobby programmers, I cannot guarantee that all instructions are
translated correctly. If you have some trouble with any original Microsoft or
BAO sceneries, which causes you to contact their user support, please make
sure the problems have nothing to do with your "home brewed scenery". You
can test this by removing/renaming your files from the related scenery
directory.

This tool and the examples are freeware and and can be used on a non-comercial
base. I do not mind hobby scenery designers distributing their sceneries as
shareware.

The example collection includes Jan Nielsen's file JNTREE3.R8 (with his
permission). Since this file is a picture it is copyrighted material as
SCASM too.


Credits:
--------
Many thanks to the all the Flight Simulator fans who provided me with all sort
of information and new ideas or assisted in testing. I owe special thanks to
the following persons:
	Jan Nielsen (CIS 100044.1631) who gave me many good ideas and
	  who helped me to find out some secrets of the BGL file format. He
	  also designed the beautiful pear tree macro.
	Hermann Lange (CIS 100326.142) who decoded the traffic flags
	  in the Pattern instruction (dynamic sect).
	Maurizio M. Gavioli, many thanks to him.
	Bert Vierstra, information, feedback, ideas
	Jose' Carlos Monteiro, aviation information, feedback and new PAPI macro
	Carlos Coimbra, feedback, bug detection, new PAPI macro
	Andreas Kozma, testing and feedback
	Konstantin Kukushkin

Please note:
------------
Some SCASM users started to send me large source files which they have
trouble with. Since I only have an old 2400 bps modem this blocks my phone
line for a long time. I am only a hobby programmer and I can work on SCASM
only in my spare time. Therefore I will delete all unanounced/unrequested
e-mail in my mailbox exceeding 10kb without reading it! Recently I got some
encoded messages (not uuencoded) from T-online.de which I cannot read. Please
ensure to send only plain ASCII text.
ALso I am not the author of of the AIRPORT programm package. So please do not
send me any questions related to this programm.
Of course I like to discuss general scenery design problems and interesting
observations, but please understand I do not have the time to search for bugs
in tons of foreign source files.


Flight Simulator is a registered trademark.

Manfred Moldenhauer CIS: 100117,1465
