Raisu Drag Racing

Made by Tuomo Untinen

I DON'T TAKE ANY RESPONSIBLE IF MY GAME DAMAGES YOUR COMPUTER....

THIS GAME IS FREEWARE! YOU CAN COPY THIS AS LONG THERE IS NO PAYMENT
CHARGED. BUT YOU CAN COPY THIS ON CD WHERE IS OTHER PROGRAMS AND GAMES.

1. Required
2. Keys
3. How to drive
4. Tuning Up
5. Questions
6. What New?

1. Required

Minimium: 486DX-66, 2.5 Mb hard disk, 470kb free base memory.


Recommended: P200, 2.5 Mb hard disk, 560kb free base memory,
Sound Blaster, CD-ROM-drive

Note: If you have less than 560kb base memory, musics won't play properly!
Except if you select CD musics from Setup

2. Keys

Default keys:

1. player
Accelerate: Up arrow
Brake: Down arrow
Turn left: Left arrow
Turn right: Right arrow
Gear up: Insert
Gear down: Delete

2. player
Accelerate: W
Brake: S
Turn left: A
Turn right: D
Gear up: Tab
Gear down: Caps lock

Other keys in game:

F10 Stops the seaseon, press ESC after this to return to main menu
ESC Stops the race, press ALWAYS when race is over, but if press before that
the winner is randomize.
F1 Capture screen from game to BMP. Works also in garage.
F2 CD-player in game.

CD Player:

Track selection: + and -
Play track: Enter
Stop playing: Delete
Play full CD: F (note: It doesn't work with all CDs...)
Open: O
Close: C

Playlist:
(choose from setup CD music to enable this option)
Choose event music: Up and Down
Choose playlist: Left and Right
Select track: Space

Sponsors:
Select sponsor: Arrow keys
View/make contract with sponsors: Enter
Return to garage: Esc


3. How to Drive

First you have to lock front wheels. It happens to press gear down once.
After that press gas, but don't over heat the engine.
Stop burnout, when rear wheels won't smoke anymore. After that just go behind 
the startline to wait starting lights. Remember gear MUST be normal when you
wait starting lights and when greens lit, so gear up and gooo.....

There is three ways to be the winner
1. Step on it and hope that engine doesn't over heat (Doesn't work if damages
are on)
2. Don't let engine's rounds to red area
3. Accelerate to topspeed and change gear to normal and let it slide

Remember look out for walls

*Eliminator*

Choose from option menu to Eliminator:ON to activate this.
First all drivers drive a dial-in time as fast as they can.
After that comes drag racing. Starting lights won't lit at same time.
It depends how fast did you drive the dial-in. Slower driver will get
some lead so that times are same. The winner is the who crosses the finish
line before other unless his or her time isn't below the dial-in.


4. Tuning up

You can tune your car's engine, rear wheels ja gear ration.
How to tune engine:

Bigger carburettor gives to your car more power and increases engine's
rounds per minute.
Carburettor's power up:
HP=HP+(CARBURETTOR-50)

Bigger carburettor gives bigger min. and max. rounds per minute.
Bigger suction set gives to your car more power and increases engine's
rounds per minute, but not some much as carburettor.
Suction set is cheaper than carburettor.
Suction set's power up:
HP=HP+(SUCTIONSET-50)/2

Pressure ration increases your engine's power more than
carburettor or suction set.
Pressure ration's power up:
HP=HP+(PRESSURERATION*10-90)*3

Drilling the engine increases engine's size, so it gives you some power up,
but not so much. Turbo incereases engine's power by 50 horse power, but it
also weights 25 kilograms.

Buying bigger engine
Always you buy a new engine you lose all previews engine's carburetto,
suction sets and other parts. In the new engine there ALL as small as they
could be, but notice that in bigger engine there can't be the smallest parts.
V10 you can buy to these cars: Ruff Trek, Lamborchini, Ford, Pontiac,
Chevrolet Camaro.
Engine     Size  Carburettor Suction set
Flat 5     2.0      50-70      50-70
Flat 5     2.4      50-70      50-70
Flat 5     2.8      50-70      50-70
Flat 6     2.2      50-70      50-70
Flat 6     2.7      50-70      50-70
Flat 6     3.0      50-70      50-70
Boxer      2.4      55-75      55-75
Boxer      2.8      55-75      55-75
Boxer      3.2      55-75      55-75
V6         2.8      60-80      60-80
V6         3.2      60-80      60-80
V6         3.3      60-80      60-80
V8         3.4      65-85      65-85
V8         3.6      65-85      65-85
V8         3.9      65-85      65-85
V10        4.0      70-90      70-90
V10        4.2      70-90      70-90
V10        4.5      70-90      70-90


Buying rear tyres
You can select height, width and hardness of tyre.
Price depends by size and hardness of tyre. Heigth effects to car's
acceleration and speed. Width effects to slide. Hardness of tyres effects
slide and speed. Soft tyre doesn't slide much, but it doesn't so go fast
either. Medium is between soft and hard. Hard tyre slides much, but it also
goes fast. Heigth of tyres increases gear ration.

Gear ration
Change gear ration doesn't cost anything. Gear ration depends you driving
style. If you drive step on it, it should be quite big that engine isn't
immediately at maxium rounds. If you drive that you don't let
rounds to red area then gear ration should be quite high.
Same if you drive first step on it and then gear normal-style.
You should look graphics, how you car is acceletating. Car takes on 402m
way about 6-10s, so car should go on that time about 250km/h.

*YOU CAN CHANGE GEARBOX AND COOLER ONLY IF YOU HAVE ENABLED DAMAGES*

Fixing engine costs 7500$
Selecting this option your car's engine will be fixed and
your car will run faster.

Fixing gearbox costs 1000$
Sama as above except this affects to gearbox.

Buy a Cooler

Water cooler
Regular cooler and it doesn't help much if your RPM gets to red area.

Water pump cooler
Water cooler with more effective pump. Your engine won't damage so much
even RPM gets to red area.

Turbo cooler
Only available to cars with Turbo. This is even better than Water pump
cooler.

Buy a gearbox

Automatic gearbox
You car will run 4 km/h slower than with racing gearbox, but
gearbox won't get some much damage even RPM is in red area.

Regular gearbox
Your car will run 2km/h slower than with racing gearbox, but
damage is between automatic and racing gearbox.

Racing gearbox
No speed penalty, but your car gets more damage in RPM is in
red area.

Note: If you want fix your tire, you simple have to buy a new ones.

Formula to count car speed, if someone is interested:
SPEED=HEIGHT OF TYRES*PI/100*ENGINE'S RPMS/60/GEAR RATION*3.6
Formula is current only if slide is zero and your car isn't broken.


5. Questions

Q:Why there hasn't told how other cars diffrent form each other?
A:Because that have told in game.

Q:Game is too slow, how can I get it faster?
A:From options menu decrease game delay.

Q:Why musics won't play like they should, but engine's sound sounds like a
real one?
A:You don't have enough basememory.

Q:Work this from Windows 95?
A:Yes, at least on my computer it works better from Windows 95 than from Dos! 
And now it even more faster... really strange...

Q:What diffrent there is on freemarket-gamestyle to team cars?
A:In freemarket there could be many same cars and you can when ever buy  
a new car, but in Team cars-gamestyle you get your car without no cost.

Q:I have found a bug, how I report from it?
A:Send e-mail to me at address tuomo_untinen@hotmail.com

6. What new?

Version 1.00 Final
 -First version

Version 1.05 Final
 -Run-time error 207 fixed
 -Cars now accelerate 
 -Acceleration graphics now match with real game
 -Fixed some minor bugs

Version 1.15 Final
 -Eliminator -game style
 -CD-Player is now in English
 -The winner is show right after race
 -There is given more information during the race
 -Runtime error 4 fixed
 -fixed some minor bugs

Version 1.17 Final
 -New car Ford Capri
 -fixed "two Lemon wheels in team cars"-bug
 -fixed "Start lights come even you aren't befind the starting line"-bug

Version 1.40 Final
 -Pentium II -bug fixed
 -Works now with Sound Blaster where address is diffent than 220 or 210
 -Tyres are hardness effects more
 -You have to fix cars, if they get damaged (OPTIONAL)
 -Sponsors (Optional)
 -Gearbox and Coolers (Optional)
 -Player profiles
 -Saved games
 -CD Player with playlist (MAX. 100)
 -Doesn't need so much base memory (64kb less)
 -Two different engine sounds
 -Lots of minor bugs fixed

Version 1.41 Final
 -Pentium II -bug fixed
  (I thought, that I fixed this bug earlier, but NOW it should be
  fixed.
 -Code is optimized, a little bit
