In file libs/cs3d/software/soft_txt.h:

## struct TextureTablesTrueRgbPriv

> Lookup table class for true_rgb mode and TXT_PRIVATE textures

PalIdxLookup lut[256]
  Lookup table.

## Documentation

> Lookup table class for true_rgb mode and TXT_PRIVATE textures. (used for display output of 8 and 16-bit and texture width of 8-bit/private colormap and with true_rgb mode). The tables in this class convert an 8-bit color component to a red, green, or blue 16-bit value (using the specific mask for each color). The result of these three tables can then be or'ed together for a 16-bit truecolor value which can then in turn be translated (using another lookup table) to 8-bit if needed.

`PalIdxLookup lut[256]`
  Lookup table.

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