In file include/csengine/polygon.h:

## class csPolygonTextureType

> Kind of texturing that is used for a 3D polygon

## Inheritance:

### Public Methods

  virtual int | GetTextureType () Return a type for the kind of texturing used.
  virtual | ~csPolygonTextureType () Destructor

## Documentation

> Kind of texturing that is used for a 3D polygon. This is the base class with subclasses depending on the kind of texturing that is used for a polygon.

`virtual ~csPolygonTextureType()`
  Destructor

`virtual int GetTextureType()`
  Return a type for the kind of texturing used.

Direct child classes:
  csLightMapped
  csGouraudShaded

alphabetic index hierarchy of classes

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