August 4, 1999  Eric Sunshine
* fixed problem with handling of texture manager; was allocating palette prior
  to world->Prepare(), whereas it should have allocated done after
* console now latches palette colors before and after world has been prepared;
  thus allowing it to be used at any time, rather than only prior to world
  preparation
* background is now erased prior to activation of 3D views in order to clear
  away console text which incorrectly appeared in gaps between views
* version 11

July 29, 1999  Seth Galbraith
* space bar links and unlinks view controls
* allocate palette before creating console
* version 10

July 27, 1999  Jorrit Tyberghein
* load textures from squawk.zip
* version 9

July 26, 1999  Seth Galbraith

* named sector (sectors must be named for lighting)
* added console (palette is odd, font too big)
* version 8

July 24, 1999  Seth Galbraith

* misc updates based on CVS changes
* moved stuff around, then moved it back :-)
* version 7

July 23, 1999  Seth Galbraith

* added terragen environment map textures
* version 6

July 21, 1999  Seth Galbraith

* use configuration file "squawk.cfg"
* added $(CSSCRIPT.LIB) to dependencies in squawk.mak
* version 5

July 21, 1999  Seth Galbraith

* use configuration file "squawk.cfg"
* added $(CSSCRIPT.LIB) to dependencies in squawk.mak
* version 4
