In file include/csutil/sparse3d.h:

## class Sparse3D

> General 3D sparse matrix class

## Inheritance:

### Public Methods

virtual void clear()
virtual void del(int x, int y, int z)
virtual void* get(int x, int y, int z)
virtual void set(int x, int y, int z, void* obj)
Sparse3D()
virtual ~Sparse3D()

## Documentation

> General 3D sparse matrix class. This is an abstract class. Specific implementations are WideSparce3D and DenseSparse3D.

`Sparse3D()`

`virtual ~Sparse3D()`

`virtual void clear()`

`virtual void set(int x, int y, int z, void* obj)`

`virtual void* get(int x, int y, int z)`

`virtual void del(int x, int y, int z)`

Direct child classes:
  WideSparse3D

alphabetic index hierarchy of classes

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