In file libs/cs3d/software/soft_txt.h:

## struct TextureTablesWhite8

> Two tables with white light

RGB8map white1_light[256]
  White light table with index 0 as default (no light added).
RGB8map white2_light[256]
  White light table with index NORMAL_LIGHT_LEVEL as default (no light added).

## Documentation

> Two tables with white light. They add white light to a palette index and return a new 8-bit palette index. (used for display output of 8-bit and texture width of 8-bit).

`RGB8map white1_light[256]`
  White light table with index 0 as default (no light added).

`RGB8map white2_light[256]`
  White light table with index NORMAL_LIGHT_LEVEL as default (no light added).

alphabetic index hierarchy of classes

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