In file libs/cs3d/direct3d5/d3d_hicache.h:

## struct HighColorCache_Data

STDMETHODIMP CreateInstance( REFIID riid, ISystem* piSystem, void** ppv )
  Create the graphics context
STDMETHODIMP LockServer(BOOL bLock)
  Lock or unlock from memory.
HighColorCache_Data* next
  linked list
void* pData
  internal cache data
IUnknown* pSource
  QueryInterface: ITextureMM successful if texture, ILightMap * if lightmap.

## Documentation

`STDMETHODIMP CreateInstance( REFIID riid, ISystem* piSystem, void** ppv )`
  Create the graphics context

`STDMETHODIMP LockServer(BOOL bLock)`
  Lock or unlock from memory.

`IUnknown* pSource`
  QueryInterface: ITextureMM successful if texture, ILightMap * if lightmap.

`void* pData`
  internal cache data

`HighColorCache_Data* next`
  linked list

alphabetic index hierarchy of classes

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