In file libs/cs3d/glide2/glcache.h:

## class GlideLightmapCache : public HighColorCacheAndManage

## Inheritance:

### Public Methods

virtual void Dump()
GlideLightmapCache(TMUInfo *tmu, TextureMemoryManager*man)

### Protected Methods

virtual void Load(HighColorCacheAndManage_Data *d)
virtual void Unload(HighColorCacheAndManage_Data *d)

### Inherited from HighColorCacheAndManage:

### Public Methods

virtual void Add(ITextureHandle *texture)
virtual void Add(IPolygonTexture *polytex)
virtual void Clear()

### Inherited from HighColorCache:

### Protected Fields

int bpp
long cache_size
HighColorCache_Data* head
int num
long total_size

## Documentation

`GlideLightmapCache(TMUInfo *tmu, TextureMemoryManager*man)`

`virtual void Dump()`

`virtual void Load(HighColorCacheAndManage_Data *d)`

`virtual void Unload(HighColorCacheAndManage_Data *d)`

This class has no child classes.

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