In file include/csutil/cleanup.h:

## class csCleanup : public csVector

> This general class holds a number of csCleanable classes which it will clean up at destruction

## Inheritance:

### Public Methods

csCleanup()
  Construct.

### Inherited from csVector:

### Public Methods

bool Delete(int n)
void DeleteAll()
virtual bool Equal(csSome Item, csConstSome Key)
int Find(csSome which)
int FindKey(csConstSome value)
virtual bool FreeItem(csSome Item)
inline csSome& Get(int n)
bool Insert(int n, csSome Item)
inline int Length()
inline csSome& operator [] (int n)
inline csSome Pop()
inline void Push(csSome what)
void SetLength(int n)

### Inherited from csBase:

## Documentation

> This general class holds a number of csCleanable classes which it will clean up at destruction. This system is useful for allocating stuff for data structures for which there is no clear place to deallocate them. They can be put in this class and they will be deallocated when this class is.

`csCleanup()`
  Construct.

This class has no child classes.

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