In file libs/cs3d/opengl/ogl_txtcache.h:

## class OpenGLTextureCache : public HighColorCache

## Inheritance:

### Public Methods

virtual void Dump()
bool GetBilinearMapping()
OpenGLTextureCache(int size, int bitdepth)
void SetBilinearMapping(bool m)
virtual ~OpenGLTextureCache()

### Protected Methods

virtual void Load(HighColorCache_Data *d)
virtual void Unload(HighColorCache_Data *d)

### Inherited from HighColorCache:

### Public Methods

void Add(IPolygonTexture *polytex)
void Add(ITextureHandle *texture)
void Clear()

### Protected Fields

int bpp
long cache_size
HighColorCache_Data* head
int num
long total_size

## Documentation

`virtual void Dump()`

`OpenGLTextureCache(int size, int bitdepth)`

`virtual ~OpenGLTextureCache()`

`void SetBilinearMapping(bool m)`

`bool GetBilinearMapping()`

`virtual void Load(HighColorCache_Data *d)`

`virtual void Unload(HighColorCache_Data *d)`

This class has no child classes.

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