In file libs/cs3d/common/txtmgr.h:

## class csTexture8 : public csTexture

> 8-bit version of this texture

## Inheritance:

### Public Methods

virtual void copy(csTexture* src)
csTexture8(csTextureMM* p, int w, int h)
  Create a texture with a width and height.
virtual UShort* get_bitmap16()
virtual ULong* get_bitmap32()
virtual unsigned char* get_bitmap8()
virtual ~csTexture8()

### Private Fields

unsigned char* bitmap
  Raw data.

### Inherited from csTexture:

### Public Methods

int get_h_mask()
int get_h_shift()
int get_height()
csTextureMM* get_parent()
int get_w_mask()
int get_w_shift()
int get_width()

### Protected Fields

int height
csTextureMM* parent
int width

## Documentation

> 8-bit version of this texture

`unsigned char* bitmap`
  Raw data.

`csTexture8(csTextureMM* p, int w, int h)`
  Create a texture with a width and height.

`virtual ~csTexture8()`

`virtual unsigned char* get_bitmap8()`

`virtual UShort* get_bitmap16()`

`virtual ULong* get_bitmap32()`

`virtual void copy(csTexture* src)`

This class has no child classes.

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