In file libs/cs3d/software/soft_txt.h:

## struct TextureTablesPalette

> Lookup table to convert a 16-bit truecolor value to an 8-bit palette index and the other way around

UShort pal_to_true[256]
  From palette to truecolor value.
unsigned char true_to_pal[65536]
  Lookup table for true_rgb mode.

## Documentation

> Lookup table to convert a 16-bit truecolor value to an 8-bit palette index and the other way around. (used for display output of 8-bit/16-bit and texture width of 8-bit).

`unsigned char true_to_pal[65536]`
  Lookup table for true_rgb mode.

`UShort pal_to_true[256]`
  From palette to truecolor value.

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