In file libs/cs3d/software/soft_g3d.h:

## #define TXT_GLOBAL

> The internal texture mapping modes.

STDMETHODIMP CreateInstance( REFIID riid, ISystem* piSystem, void** ppv )
  Create the graphics context
STDMETHODIMP LockServer(COMBOOL bLock)
  Lock or unlock from memory.

## Documentation

> The internal texture mapping modes.

`STDMETHODIMP CreateInstance( REFIID riid, ISystem* piSystem, void** ppv )`
  Create the graphics context

`STDMETHODIMP LockServer(COMBOOL bLock)`
  Lock or unlock from memory.

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