In file include/csengine/wirefrm.h:

## class csWfObject

> Object in a WireFrame

## Inheritance:

### Public Methods

csWfObject()
virtual void Draw(IGraphics3D* g, csCamera* c)
  Draw this object given a camera.
csWfColor* GetColor()
csWfObject* GetNext()
csWfObject* GetPrev()
bool Perspective(csCamera* c, csVector3& v, csVector2& persp, float radius, float& pradius)
  Do the perspective transform.
void SetColor(csWfColor* col)
  Set the prefered color.
void SetNext(csWfObject* ob)
void SetPrev(csWfObject* ob)
virtual ~csWfObject()

## Documentation

> Object in a WireFrame

`csWfObject()`

`virtual ~csWfObject()`

`void SetColor(csWfColor* col)`
  Set the prefered color.

`csWfColor* GetColor()`

`csWfObject* GetNext()`

`csWfObject* GetPrev()`

`void SetNext(csWfObject* ob)`

`void SetPrev(csWfObject* ob)`

`virtual void Draw(IGraphics3D* g, csCamera* c)`
  Draw this object given a camera.

`bool Perspective(csCamera* c, csVector3& v, csVector2& persp, float radius, float& pradius)`
  Do the perspective transform.

Direct child classes:
  csWfVertex
  csWfPolygon
  csWfLine

alphabetic index hierarchy of classes

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