1 SH - Star Hunter  Fast Destroyer type warship.
1 Lightly armed but useful in hit and run attacks.
1 The speed of these ships usually allowed them to
1+withdraw from a fight where they are outgunned.
2 SP - Star Predator Light cruiser.  Usually armed
2 with heavy mx missiles and proton cannons. Also,
2 supports small flights of tac-craft.  Considering
2 the boarding power of their prime enemy the craft
2+usually carrier are interceptors.
3 AX - Attackcarrier  Medium strength battlecarrier
3 For smaller taskforces these served as bases for
3 interceptor screens against the heavy boarding
3+attacks favored by the enemy.
4 BT - Terrorizer  Heavy cruiser class starship. The
4 Xoraptor moved from their cheap lighter raiding
4+design ships to the heavy multi-purpose design.
5 BR - Reptilon - Battleship The Xoraptors have spent
5 heavily on a warship building program and these are
5+the first of a new class of super heavy warships.
6 RX - Battle Rex - Battlecarrier. The battlecarrier
6 is the prime warship design used by the Xoraptors.
6 Second only to the Federation in tac-technology the
6 Xoraptors makeup anything they may lack in quality
6+with quantity.
7 LX - Leviathon  Ultra-Dreadnought The largest war-
7 ship of all.  These immense craft are basically
7+movable bases.
8 ** - Forts/Bases are extreamly well armored and
8 armed installations.  These are sometimes built
8 within super high density asteroids or moons. Bases
8 must be eliminated to progress toward the enemy's
8 home base. First the outposts have to be dealt with,
8 then the forts.  After these is a major base or two.
8 Finally the Sector Base must be overcome.
8 Forts and Bases take time to destroy.  A fort keeps
8 it's damage from player to player.  But, every day
8 some repairs are done.  The enemy may even send
8 ships to help protect the fort or base.
8 Also, battles with bases are not saved as they are
8 when fighting the computer enemy. You can easily
8 withdraw from fighting a base, but this counts as
8+a loss on your permanent record.
9 Generic Support Ships:
9 The support ships are important in that they help
9 keep the fleet supplied with replacement troops and
9 fighters. They also serve other special needs.
9 However, they have light shields and little or no
9 armor.  One good hit often destroys them.
9 T - Troop Ship: Holds up to 4 platoons of troops.
9 F - Freighter: Holds additional containerized tac-
9 craft or other items.  Is also used to store
9 captured enemy items.
9 R - Repair Ship: Repairs damaged ship.  Must be
9 adjacent the crippled ship in order to affect it.
9 U - Battle Tug: Is used to tow disabled ships to
9 safety.
9 M - Minesweeper: Sweeps away enemy mines and lays
9 friendly minefields.
9 S - SuperFreighter:  Very large version of the
9 freighter.
9 L - StarLiner: A civilian passenger liner pressed
9 into military service.  Hold many times the troops
9+that a ordinary troop ship can hold.
