1 CL - Light Cruiser Early generation starship.
1 Used mostly on escort duty and to secure the
1 flanks of a battle line. Not as fast nor as
1 powerful as their enemy counterpart, these were
1 withdrawn from active duty when the larger ships
1+entered service.
2 CC - Standard Cruiser Imperium cruisers allowed
2 for great numbers of the dread Imperium storm-
2 troops to be quartered.  The standard style of
2 the Imperium is not to use a mix of weapons but
2 to use one type, the Gamma laser, and to use it
2+in dual mounts.
3 MC - Millenia Cruiser - Heavy version of the CC
3 cruiser. This type of warship also contains greater
3+space for more troops.
4 AX - Attacktcarrier - Standard configuration of a
4+medium battlecarrier.
5 MC - Magnum Cruiser - Largest version of the
5+cruiser class used.
6 QX,BX - Battlecarrier/Dreadnought - The Imperium
6 were aware of the Xoraptor dreadnought building
6 program and to match them they produced some of
6 these type ships themselves.  These were a success-
6 ful design and in fact were used more often against
6+other races than the Xoraptor.
7 JX - Juggernaut - Super Dreadnought - These were for
7 a period the largest of all known warships and are
7 considered the most powerful of all.   Only the
7+Leviathon proved to be of superior size.
8 ** - Forts/Bases are extreamly well armored and
8 armed installations.  These are sometimes built
8 within super high density asteroids or moons. Bases
8 must be eliminated to progress toward the enemy's
8 home base. First the outposts have to be dealt with,
8 then the forts.  After these is a major base or two.
8 Finally the Sector Base must be overcome.
8 Forts and Bases take time to destroy.  A fort keeps
8 it's damage from player to player.  But, every day
8 some repairs are done.  The enemy may even send
8 ships to help protect the fort or base.
8 Also, battles with bases are not saved as they are
8 when fighting the computer enemy. You can easily
8 withdraw from fighting a base, but this counts as
8+a loss on your permanent record.
9 Generic Support Ships:
9 The support ships are important in that they help
9 keep the fleet supplied with replacement troops and
9 fighters. They also serve other special needs.
9 However, they have light shields and little or no
9 armor.  One good hit often destroys them.
9 T - Troop Ship: Holds up to 4 platoons of troops.
9 F - Freighter: Holds additional containerized tac-
9 craft or other items.  Is also used to store
9 captured enemy items.
9 R - Repair Ship: Repairs damaged ship.  Must be
9 adjacent the crippled ship in order to affect it.
9 U - Battle Tug: Is used to tow disabled ships to
9 safety.
9 M - Minesweeper: Sweeps away enemy mines and lays
9 friendly minefields.
9 S - SuperFreighter:  Very large version of the
9 freighter.
9 L - StarLiner: A civilian passenger liner pressed
9 into military service.  Hold many times the troops
9+that a ordinary troop ship can hold.
